Hello! I'm Cecilia, and I make games.

Check out these games I made!

Click Here!

Click Here! was designed with one purpose in mind: require little to no instruction on how to play, yet be impossible to put down. Given a time constraint of 48 hours and a team half that of our competetors, I decided to pick a simple to implement concept that would allow plenty of time for polish, which proved a huge success. Despite only being in a team of two, we managed to win the Statewide FIEA Collegate Game Jam, showing that good planning and tactful execution can be more valuable than sheer numbers. Check it out at the link below!

Play Click Here!

Tight Space

I worked mainly on the UI design and programming on Tight Space this game was also created within a 48 hour time limit, and I sought to provide a visually striking yet diagetic way for the player to interact with underlying game systems, and settled on the classic monochrome monitors of the late 70s and 80s. As a vintage computer collector, it was a great way to bring my hobby into my work! We ended up placing second at the FIEA Game Jam (apparently because our game did not include a cute cat) regardless, it was a great learning experience and paved the way for my success the following year with Click Here!